Instructions
- Integrate Shaders: Write your shaders in GLSL or HLSL. Nodos will handle the compilation and runtime linking automatically.
- Build a Node Graph: Use the Nodos interface to connect and configure your nodes, creating the desired graph structure.
- Run the Graph: Execute the node graph within Nodos to see your code and shaders in action.
Integrate Shaders
Build a Node Graph
You can find the nodes available in your engine by right-clicking on the node graph.
Run the Graph
In Nodos, you have to handle the running thread's behaviour from the beginning. Execution of a set of nodes start from a Thread node and ends with a Sink node.
There is also a Threaded Sink node to execute basic nodes